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FPSC Classic Scripts / Turn weapons sideways?

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Deine Mutter
9
Years of Service
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Joined: 13th Jan 2015
Location:
Posted: 23rd Sep 2015 19:22
How do I turn my weapons sideways?
To make you understand better, I attached a pic

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ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 25th Sep 2015 21:07
Hi Deine Mutter
From what I understand, I believe you'll have to open your weapons
HUD in Fragmotion and rotate the arm/hand together with the weapon.
You could use the existing "fire" frames or add new frames to the animation. Then adjust your gunspec file for any changes.
best

My games never have bugs. They just develop random features..
Lots and lots of random features...
Deine Mutter
9
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Joined: 13th Jan 2015
Location:
Posted: 26th Sep 2015 19:13
The Problem is, its not my weapon, and I neither have Fragmotion nor real Scripting skills.
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 27th Sep 2015 14:21
Deine Mutter
Quote: "How do I turn my weapons sideways"

I understand what your saying, but it's not to hard to do.
I looked at the syntax list for weapons and noticed one command
"rotz=" which defines the angle of the gun around the z axis.
That might be what your looking for? Add to your "gunspec" and
see. (try rotz=90 or rotz=-90) I'll try it out myself and let you
know.

My games never have bugs. They just develop random features..
Lots and lots of random features...
Deine Mutter
9
Years of Service
User Offline
Joined: 13th Jan 2015
Location:
Posted: 27th Sep 2015 15:29
Thanks ncmako! It worked! But is there a way to adjust the weaopn, so its more in the front? I thought about something like Offsetx, but im not too sure.
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 30th Sep 2015 01:27
Deine Mutter
Glad it worked for you.
Quote: " is there a way to adjust the weaopn, so its more in the front?"

Yes there is and it's easy. If you can, find and grab a copy of the "gunspec & flak" syntax list somewhere
on the forums. But to answer your question, open one of the "gunspec" files and scroll down till
you see "horiz= and vert= and forward=" (horiz= This positions the gun left or right from the default position)
( vert= This positions the gun up or down from the default position) and (forward=This positions the gun towards or away from the camera/player)
Adjust those numbers a little and see how it looks. So in your case increase the "forward=" number by one or two and test.
best
My games never have bugs. They just develop random features..
Lots and lots of random features...

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