Although the download includes animations, AGK2 does not seem to "see" the animations in the .blend file.
Here's the code I tried...
// set window properties
SetWindowTitle( "Test Project" )
SetWindowSize( 1024, 768, 0 )
// set display properties
SetVirtualResolution( 1024, 768 )
SetOrientationAllowed( 1, 1, 1, 1 )
ArcherObj = LoadObjectWithChildren("Archer.blend")
ArcherImg = LoadImage("Archer.png")
SetObjectImage(ArcherObj, ArcherImg, 0)
RotateObjectLocalX(ArcherObj, 90.0)
Animations = GetObjectNumAnimations(ArcherObj)
AnimName$ = GetObjectAnimationName(ArcherObj, Animations)
PlayObjectAnimation(ArcherObj,AnimName$,1,-1,-1,0.1)
do
Print(Animations)
Print("Anim Name:" + AnimName$)
Sync()
loop
No animations are found, nor are any animation names found. Might be a bug with AKG2, or might be something peculiar to that file and blender output.