okay this may have been answered... I did some searches and did not see where it had been addressed.
Here's basically what I'd like to ask.
Using the Amnesia level change, let's say I have a key that I picked up in level 2 that fits a door in level 1, how would I get my game to preserve the knowledge that I have that key when I go back to level 1?
Basically, I'm a newb, and just trying to figure this out....
I'm right now running FPS Creator Classic 1.18 Vanilla
Now, I Saw Storyteller's Keycoder, and I feel that can help as a bit of a workaround - (get book in level 2, use it to generate code for door in level 1), but anyone who can offer a tip or tutorial.
Again, not ashamed to call myself a newb, just looking for the ability to register either having a key or (even the variable of having collected the key) and be able to use it on another level.