Hi ncmako, thanks for your reply, it's a good idea to use "plrmoveto=" but this transport the player to a previous named entity or area and I want to transport the player to a certain coordinates because my idea is create a new way to save and load game ,without using the default menu, in that when you go to save a game and select a slot a variable read and save your actual coordinates. So, when you go to load the game you saved, it will load the level and the coordinates saved previously. That is the reason why I need a form to read and save the player coordinates. Otherwise, thanks for your help ncmako, if you have any other idea it will be welcome
Nothing interesting...