HI Deine Mutter
Here's a simple one I threw together. Tested and it works ok.
:state=0:etimerstart,state=1
:state=1,random=5:state=2
:state=1,random=5:state=3
:state=1,random=5:state=4
:state=1,random=5:state=5
:state=1,random=5:state=6
;random time
:state=2,etimergreater=2000:state=7
:state=3,etimergreater=3000:state=7
:state=4,etimergreater=4000:state=7
:state=5,etimergreater=5000:state=7
:state=6,etimergreater=6000:state=7
;random sound
:state=7,random=5:sound=PATH TO YOUR SOUND FILE,state=8
:state=7,random=5:sound=PATH TO YOUR SOUND FILE,state=8
:state=7,random=5:sound=PATH TO YOUR SOUND FILE,state=8
:state=7,random=5:sound=PATH TO YOUR SOUND FILE,state=8
:state=7,random=5:sound=PATH TO YOUR SOUND FILE,state=8
:state=8,soundfinished=1:state=0
I used a random timer and random sound to play. You may want to adjust or add to the timer
and sound files. Don't forget to add your own sounds files.
My games never have bugs. They just develop random features..
Lots and lots of random features...