So this is my first app I am actually trying to make, and complete. Why Missile Command and why a clone? When I was a kid in the 90s Missile Command was the first arcade game I ever played and I loved it. The Android market also lacks a pure-ish homage to the original. It just made sense. This is made in Tier 1--for now. Generally I have been using Tier 2, but thought I would challenge myself and use Tier 1 instead. Going from OOP to Procedural has been a fun and painful journey; especially the debugging since it is still in its infancy. It's made me a better programmer for sure. I hope you enjoy this early iteration.
How to play:
Protect the cities and your missile launchers. Tap to launch a missile and intercept incoming missiles. You can blow up your own buildings and missile launchers, so be careful; this is by design and makes it more challenging. A direct hit (missile-on-missile) scores 500 points, missile proximity hits score 100 points.
EDIT: I decided to name it "Missile Commandish".