Quote: "remstart
SIMPLE 3DMOUSE DEMO - DAVID89
remend
rem make mouse
make object cube 1,5
position object 1,0,0,0
rem make other object
make object sphere 2,5
position object 2,0,0,0
rem Setup camera + mouse
position camera 0,30,-30
pitch camera down 30
position mouse 400,400
sync on
rem Main loop
do
rem Here we position the mouse object at the cursor's position (code by WhizzRich)
repeat
if object screen x(1) < mousex()-3
position object 1,object position x(1)+1,object position y(1),object position z(1)
endif
if object screen x(1) > mousex()+3
position object 1,object position x(1)-1,object position y(1),object position z(1)
endif
if object screen y(1) < mousey()-3
move object 1,-3
endif
if object screen y(1) > mousey()+3
move object 1,3
endif
until object screen x(1) =< mousex()+7 and object screen x(1) => mousex()-7 and object screen y(1) =< mousey()+7 and object screen y(1) => mousey()-7
rem -----------------------------------------------------------------------------------
rem Output
set cursor 10,10
print "Distance between objects: ";dist_obj(1,2)
if dist_obj(1,2)<4 then print "Mouse over!"
if dist_obj(1,2)<4 and mouseclick()=1 then print "Clicked On!"
sync
loop
rem Returns distance between o and o2
function dist_obj(o,o2)
ox#=object position x(o2)
oz#=object position z(o2)
oy#=object position y(o2)
dx#=object position x(o)-ox#
dz#=object position z(o)-oz#
dy#=object position y(o)-oy#
dist#=sqrt((dx#*dx#)+(dz#*dz#)+(dy#*dy#))
endfunction dist#"
oops forgot to put it in a code tag. never mind