Hi guys
I'm doing some tests with AppGameKit 2 as to if it will be suitable for a project I have in mind.
I will be making the game predominantly for Windows, using a wired USB XBox controller (360 or One, I assume they both work the same, I only have a 360 pad to test atm)
Using the "GetRawJoystickButtonPressed" command, I have managed to access all the normal buttons and the d-pad.
Using the "GetRawJoystickX/Y/Z" adn "GetRawJoystickRX/RY/RZ" command, I have managed to access the two analogue sticks.
However, I can't find a way to get input from the L and R triggers. Unfortunately I have tried all 30 "buttons" and none of them are linked to L or R.

I assume that this is because they are not simple buttons, but analogue triggers?
I don't really care about the analogue functions, I just want to know if L or R have been pressed.
Is there any way to read them which I am missing?
Thanks in advance for any help