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Newcomers AppGameKit Corner / CAmera look at center of the screen (or an object in the center of the screen)

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Blendman
10
Years of Service
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Joined: 17th Feb 2014
Location: Arkeos
Posted: 25th Jun 2016 10:33 Edited at: 25th Jun 2016 17:04
Hi

i would like to "lock" my camera in the center of the screen with SetCameraLookAt().

I have made a little code which works, but I have a little difference for the center of the the view between move and rotate :


Do you knwo How I can fixe that ?

Thanks
AGK2 tier1 - http://www.dracaena-studio.com
29 games
19
Years of Service
User Offline
Joined: 23rd Nov 2005
Location: not entirely sure
Posted: 25th Jun 2016 13:16
I'm not entirely sure how to fix your code but this is how I might do a 3d scene pan and rotate:



Is this the kind of effect that you wanted?
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Blendman
10
Years of Service
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Joined: 17th Feb 2014
Location: Arkeos
Posted: 25th Jun 2016 18:29
Hi 29games :
thanks again, I have modified a little your code to work like I would (the zoom is made with the mouse wheel for exemple ^^). It works fine, thanks a lot.
AGK2 tier1 - http://www.dracaena-studio.com
Mark532011
8
Years of Service
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Joined: 27th Jun 2016
Playing: X-Com, WOW-Legion
Posted: 9th Jul 2016 00:16
29 Games: That is really creative! rather than trying to calculate angles and distances, just create an invisible entity and use the built-in functions. I learned a ton just from reading your example.
Mark
Mark532011
8
Years of Service
User Offline
Joined: 27th Jun 2016
Playing: X-Com, WOW-Legion
Posted: 15th Jul 2016 15:35
Could this be modified, rather than using "SetCameraPosition", could you use "SetCameraLookAt"? is that what it is for?
Mark

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