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Newcomers DBPro Corner / make model turn

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Message
Rennekon
20
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Joined: 7th Oct 2003
Location:
Posted: 14th Dec 2003 04:48
I have a model of a character that i want in a game and i can make it stand and do poses in a DBpro program but i want it to turn and do the walk command when i use the arrow keys. Any commands that can make it do this?

John "Dark Lord of Angel Destroying Destiny" Pringlebee, maybe?
John H
Retired Moderator
21
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 14th Dec 2003 05:48
Try looking in the Room Demo. Theres code in there.

RPGamer


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Slayer
20
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Joined: 15th Nov 2003
Location: CA
Posted: 14th Dec 2003 05:49 Edited at: 14th Dec 2003 05:50
KNau
21
Years of Service
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Joined: 25th Nov 2002
Location: Canada
Posted: 14th Dec 2003 07:33
IF LEFTKEY() = 1 THEN TURN OBJECT LEFT 1,5 ?

http://www.canceriannewmedia.com
John H
Retired Moderator
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 14th Dec 2003 15:15
I prefer to use wrapvalue(Object Angle Y(obj)+3)


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nrasool
20
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Joined: 22nd Sep 2003
Location: Surrey Area
Posted: 14th Dec 2003 15:57
Hi RPGamer;

Please could you tell your reason why you prefer to use Wrapvalue, rather than use TURN OBJECT command?

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KNau
21
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Joined: 25th Nov 2002
Location: Canada
Posted: 14th Dec 2003 20:50
Wrapvalue is better because it lets you keep track of the exact angle of your character. I only recommended TURN OBJECT because it is easier to understand for beginners. I remember having trouble grasping WRAPVALUE when I started out.

http://www.canceriannewmedia.com
John H
Retired Moderator
21
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 15th Dec 2003 02:07
There ya have it Maths


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