Im going to make a series of complicated scripting, and I am not sure if all will work out...
Here is what Im gonna do:
1. Enter the hospital and say hello to Lucy who stop her pathwalking to say hello back!
This is fixed.
2. Talk to Weisman and when He has talked activate triggerzone 1 and 2 when leave the room, and the ECG alarm starts. The Sounds are fixed but dont know how to change the ECG Alttexture in triggerzone 1 or 2?
3.Lucy stops her pathwalking and starts following player. She is screaming Cardiac arrest (Heartstop), a timer shows on the screen counting down for about 20 seconds (The time the patient has to live if no adrenalin injection)
4. Player finds the locker with the adrenalin, its locked with a big lock so Player has to shoot the lock and the locker opens Player takes the syringe and runs for the sick guy.
5. Now Player must inject the adrenalin in the man who have a heartstop within the 20 seconds, otherwise He dies and the game is Game Over
6. If the sick mans heart starts to beat again, the ECG sound and alttex changes back to normal. The timer is removed from the screen.
7. While player has been in the hospital room Weisman has moved to the lift, ready to send up Walter (Player) to the next level, which (thank god) dosnt need so mutch scripting as level 1...
Is all this possible???