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Newcomers DBPro Corner / Fog Issue On Camera Angle

Years of Service
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Joined: 8th Sep 2016
Playing: PC and Android Games
Posted: 7th Oct 2016 18:35
I have this generic `look at` code which pivots at the center 0,0,0 but I can move the camera a bit. I added fog with a distance of around 2000. At first it looks ok but when I turn/rotate the camera pivot to look at another angle, the plane beneath is fogged or grayed out, walls look ok.

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