Hello. I am hoping someone can provide some guidance.
I just started playing around with AppGameKit about a week ago. I have a tiny game project I am working on a bit here & there.
Now the programming and all is no issue at all. Everything is coming along very well. The game runs fine on my computer as both a Windows application and in Firefox running locally.
However, tonight I decided to upload it to my website because I was thinking of doing a little work in progress thing and let people try it out.
When I run in Firefox locally like I said it works fine. Here is a video of it in action (sorry I have no idea how to use the Video tag to embed it tried but it did not work):
[video=https://www.youtube.com/watch?v=xf83WFy7bCE] <-- doesn't seem to work
https://www.youtube.com/watch?v=xf83WFy7bCE
As you can see it is just a tiny retro style game. You take on the role of a farmer throwing pitchforks up into the sky to take care of those pesky attacking crows who just happen to be dropping exploding eggs.
You have 5 pitchforks available and have to collect them after using them. They respawn in fixed locations.
Anyway, the issue is when I try to run the game from my website it loads and immediately errors out.
I can't make any sense out of this error message. It seems to be describing something in a fair amount of detail yet at the same time all of the text is telling me nothing.
I checked the AppGameKit Editor to see if there were any build options for HTML5 so I could enable the ASSERTIONS=1 thing or use other debugging options but could find nothing.
Does anyone know what the issue would be? Like I said the video above is from the same exact HTML5 game running in the same FIrefox browser only it is running locally from my hard drive instead of from my website.
Thanks!
TI/994a (BASIC) -> C64 (BASIC/PASCAL/ASM/Others) -> Amiga (AMOS/BLITZ/ASM/C/Gamesmith) -> DOS (C/C++/Allegro) -> Windows (C++/C#/Monkey X/GL Basic/Unity/Others)