This timerscript works great, sadly I cant say the same about My hitbox_main script. What I want is to be able to turn off bullet-collision when the time has run out...
Timer script:
:activated=1
:state=0:dimvar=timecounter
:state=0:hudreset,hudx=50,hudy=15,hudsize=30,hudfont=verdana,hudtext=Time Left,hudname=timeleft,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=20,hudsizex=24,hudsizey=24,hudimagefine=gamecore\huds\numeric2.dds,hudtype=6,huduservar=timecounter,hudname=timecounter,hudhide=1,hudmake=numeric
:state=0:state=1
:hudunshow=timeleft,hudunshow=timecounter,destroy
:state=1,plrwithinzone=1:state=2
:state=2:hudshow=timeleft,state=3
:state=3:setvar=timecounter 30,state=4,hudshow=timecounter
:state=4:etimerstart,state=5
:state=5,etimergreater=1000:state=6
:state=6:subvar=timecounter 1,state=7
:state=7,vargreater=timecounter 0:state=4
:state=7,varless=timecounter 1:hudunshow=timeleft,hudunshow=timecounter,state=8
:state=8:music=0
Hitbox_main script:
:state=0,var??????:nobulletcol
Thanks for helping...