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Newcomers DBPro Corner / where did the 'save image' command go?

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Message
Large Mouse
21
Years of Service
User Offline
Joined: 3rd Sep 2003
Location:
Posted: 15th Dec 2003 22:45
there seems to be no command to save bitmap's anywhere that works!
the_winch
21
Years of Service
User Offline
Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 16th Dec 2003 01:08
Take a look at this entry IanM put in the codebase
http://www.thegamecreators.com/?m=codebase_view&i=c6a376253a019691f5fcc97de1c5247a
If the link doesn't work search the codebase for "The 'missing' 2D commands"

It includes a save bitmap command.

dbpro : p166mmx @ 233 : 256mb : sb 128pci : sis onboard
Jaze
20
Years of Service
User Offline
Joined: 20th Nov 2003
Location: Connecticut, USA
Posted: 16th Dec 2003 03:06
yup - I was way off ... hehe... I meant you can load carto levels into dark basic pro


-=/Jaze/=-
Large Mouse
21
Years of Service
User Offline
Joined: 3rd Sep 2003
Location:
Posted: 23rd Dec 2003 21:01
thanks
Mentor
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 25th Dec 2003 23:02
save image is still recognised, you could use that.

Mentor.

System spec : Pentium 3.0Ghz, 512MB DDR, 2x160Gb HD (using icewave hd coolers ), DVD RW/CD RW (all modes), multimedia front panel, 6 way surround sound, ATI radeon 9800 128mb.
Philip
21
Years of Service
User Offline
Joined: 15th Jun 2003
Location: United Kingdom
Posted: 28th Dec 2003 18:12
I've posted a DBP save screenshot function into the codebase.

Philip

What do you mean, bears aren't supposed to wear hats and a tie? P1.3ghz / 384 megs / GeForce MX 5200 128meg / WinXP home

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