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FPS Creator X10 / Quick question

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Joined: 11th May 2016
Posted: 16th Feb 2017 19:15

so for my small Horror game I want to make a body fly through a wall onto the floor, so I'm trying to experiment with the "Velocity" attribute on an entity. I'm currently testing things on a tiny experimental map separate to my main game maps, and have a trigger to spawn the entity and observe what happens. I don't see anything special..

Any ideas or an explanation on the usage of this?

Thanks very much,

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