Ok so I have two main tiring issues here:
1) How to make an entity rotate using script? I tried to rotate a crate entity and a character entity from Sci-Fi package that comes with FPSC using EVERY COMMAND I saw in the manual and the syntax list and this includes: "entrotatex/y/z=" ,"rotatex/y/z=" ,"offsetanglex/y/z=" ,"rotateix/y/z=" (I know this works for Y axis only but I just gave it a try) ... ALL of those didn't work at all. I would like to know what I am missing here ,and also what each command of those EXACTLY do because the syntax list is not very purposeful about it.
2) How to make an entity transparent? Okay, I used the instruction ":state=0:setalphafade=20,state=1" to make an entity transparent but of course it didn't work. I tried it with the same crate entity from the Sci-Fi pack. I tried to remove the shader effect from the "effect" property in the properties panel and that's what I got:
I realised that the transparency doesn't work with entities that NEED shaders (don't know if it is the case with all the shaders) , so the question is still here: What if I want to make an entity THAT USES SHADER EFFECT
transparent GIVING THAT THE ENTITY WOULDN'T APPEAR NORMAL WITHOUT THAT SHADER EFFECT?
Thank you and any help would be appreciated