I'm sure I'm just not putting the camera commands in a certain order to get the desired effect. I'd like to have my primary camera (camera 1) be the whole screen and drawn first. The second camera is used to display radar items and will be 125x125 in size. Also, I'm using cloggy's 3d circle function and I'd like to see it only used in the radar camera/view here's the code below to show what I have so far:
autocam off
make camera 1 `Main View
set camera range 1, 2, 250000
set camera aspect 1, 1
position camera 1, 0, 0, -200
point camera 1, 0, 0, -300
color backdrop 1, rgb(0,30,0)
set camera view 1, 0, 0, 640, 480
make camera 2 `Radar Cam
set camera range 2, 2, 250000
set camera aspect 2, 1
color backdrop 2, rgb(30,0,0)
position camera 2, 0, 0, 100
point camera 2, 0, 0, -100
set camera view 2, 506, 19, 630, 142
set camera to image 2, 20, 125, 125
set current camera 1
also the 3d circle code below:
set current camera 1
d3d_circle3d 2, 250, DirX, DirY, -1700, 0, 0, 1, rgb(255, 15, 15), 0
set current camera 2
of course I'm using the "paste image 20, 505, 18 `Camera Radar View" to show the image that has the camera set to it in the upper right corner of the screen. Also, cloggy's 3d circle "seems" to draw to the 2nd camera, just in the wrong spot on the screen. maybe in coding cloggy forgot to put certain offsets in place. I hope that's not the case cause cloggy probably hasn't messed with the dll's in years.