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DarkBASIC Discussion / I want to make a Skate Boarding game. PLEASE HELP

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Gecko
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Joined: 28th Jul 2003
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Posted: 16th Dec 2003 18:26
[/center]Trying to make a skate boarding game . I have seen a game made with dark basic called DISOBLY or something. Please help. No code for anything like this any where!
Battosaibry
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Joined: 6th Nov 2003
Location: United States, Ohio
Posted: 16th Dec 2003 19:29
Hmm well ive only had DB for 2 months so im kinda new still but a friend of mine who has dark basic knows how to use phisics with it. So maybe you should look in the help menu or examples of physics , either that wait till my friend teaches me how to use physics.

hope i helped

-Batto

Make games play games, hey its a living!
Powersoft
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Location: United Kingdom
Posted: 16th Dec 2003 19:38
lets hav a look at wat u hav dun b4

Resist the power of the ring...
Jess T
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Posted: 17th Dec 2003 05:04
You can't just go, "Ok, I'm gonna make a skateboarding game... I'll just post on the forums and get code off of them..."

I know it sounds harsh, but that's what you appear to be doing...

You need to get the basic engine working b4 you even begin to think about stuff like the skateboard or the levels or anything...

Make sure you post code, of what you have got so far, then ask, Ok, I'm having trouble with making the skater do jumps etc... then you'll get answers, otherswise... Just don't post...

Give it a go, then come back when you hit a wall, don't just try and "make" a game in a few days, it's just not possible...
The one that you saw was probably made by an experienced coder, and over a long period of time...

Again, I know it sounds harsh, but that's the reality of it, you HAVE to have a go at it first, otherwise people aren't going to be willin to help you...


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
JoelJ
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Location: UTAH
Posted: 17th Dec 2003 05:56 Edited at: 17th Dec 2003 05:57
heres how you do it.


ALWAYS start programming ANYTHING the same way i just did. make it step-by-step of what you want it to do, after you do that, break it down into smaller and smaller peices. THEN start coding. that was you actually have a chance of finishing your program, trust me, the walking idiot who has yet to do this for himself...


hey Battosaibry, can i ask where in Ohio you are from? just curious, my brother is in Lanchester right now, and moves from city to city every 4 or so months around the Columbus area. so are you anywhere near there? just curious.

Turoid
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Location: The Netherlands
Posted: 17th Dec 2003 16:54
I've started a skateboarding game project long ago, here is a screenie from it.



dont see?
http://www.geocities.com/darkbasicgast/snapie.JPG
right click, save as.

cheers

if I = 1 then I = 1 else I = 0
Gecko
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Posted: 17th Dec 2003 18:41
WOW
Jopie dopie that is really good. I am not lieing i think its really good! All it needs is better graphics and its great. I am not the sort of game maker that goes with langauges. But i can make very good Music (MIDI,MP3 and Wave) , Titles (GIF + JPG) and Movies (AVI,MPEG) Please may i ask for the source code and bits you have done. I cna not promis you that i will complete it as a game but i will add your name to my credits + anything else you want ( Not Money or Items. Thanks
[/img]
Turoid
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Location: The Netherlands
Posted: 17th Dec 2003 19:02
the concept of the game is very simple, first you need a very good 3d modeller. I use milkshape, www.milkshape3d.com. In that 3d program you make the skater and animate it: riding and sometricks.
for now:
animation frame 1-30 is an ollie
in darkbasic:
load the object
do
sync
if object playing(object)=0
if upkey()=1
play sound (the sound of jumping from the ground or something)
play object object,1,30 ( 1 = start frame, 30 = end frame)
endif
endif
loop

the skater that you modelled will ollie when you press the upkey, so simple is that

but if you want the code, just email me: [email protected]

greetings

if I = 1 then I = 1 else I = 0
Hamish McHaggis
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Posted: 17th Dec 2003 19:03
No no no, we want to see what YOU have done first. Surely you have something, I mean you have to attempt something and get stuck before you ask for help and code. On the other hand if you don't have much coing experience I suggest you put the game on hold and get more practice using the language.

Do you bite your thumb at me sir?

Athelon XP 1600 Plus - Nvidia Geforce MX400 - 256mb RAM
Gecko
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Posted: 17th Dec 2003 19:09
Thanks
I havent coded before. TO amke games i userly make them with T3DGM so i need to learn to code but i am rubbish at the moment. I have two friends that can code well and i was the one who showed them DB. SO i need a LOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1of help or a mirecal!
Gecko
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Posted: 17th Dec 2003 19:12
[center]DUMB Question
How do you make frames?
Also i do not have Milkshape now any wair that i can get this carecter or one like it?
Turoid
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Posted: 17th Dec 2003 21:37
actually i must say keyframe. Its just like a movie, you got lots of film frames, the same is it as by objects so if you want to have a walking object the first frame is standing the fifth is leaning forward etc.

if I = 1 then I = 1 else I = 0
JoelJ
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Posted: 18th Dec 2003 01:32
milkshape.com

if not, seach at google for milkshape

Jess T
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Posted: 18th Dec 2003 08:08
Mate, you really need to give things a go yourself, theres no point otherwise.. If you're just gonna keep asking people haw to do it, then you're not the one who's doing it are you?

Learn something yourself, please...

Don't post here again till you have something to show for your work.

I know I sound really harsh, but you are really wasting most peoples time.

Thses forums are for requesting help/talking about code, not getting people to show you how to use DBC from the ground up...

Thanks...


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
John H
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Location: Burlington, VT
Posted: 18th Dec 2003 23:11
GIMME DA CODEZ!!!

Hehe You should buy the "Beginners book to Dark Basic" that will help you out Read the tutorials and such, study the commands. No one is going to give you the 'codes'

Your not going to find the perfect character anywhere. Go to www.milkshape3d.com and look at milkshape to make your characters with.

Things dont come free, you gotta earn them

RPGamer


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Powersoft
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Posted: 22nd Dec 2003 16:57
i am not sure if i have missed wat youve sed but if youre saying youve not programmed before isnt it best to start on sumthing simple like a box moving on a matrix and then colliding ith a sphere and the sphere moving just to get a feel of the language?

sorry if i misse the point

Resist the power of the ring...

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