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Newcomers DBPro Corner / If DB cant multi-task how can you make a game?

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jazzman
20
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Joined: 13th Dec 2003
Location:
Posted: 17th Dec 2003 02:18
I keep hearing from people that db only proscesses one line of coda at a time how can it proscess something like a first person shooter where the enemies have a set function for AI or like a trading game where you want AI to do trading and a real time market and any codes that control the users avatar/vehicals???
Great Knight
21
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Joined: 25th Feb 2003
Location:
Posted: 17th Dec 2003 02:21
Lets just say it goes so fast you don't have to worry.

AMD Atherlon 2400+ XP, 380 DDr memeory, ATI Radeon 9000 64 DDR, Windos XP home edition.
-----------------------And a Katana.
CattleRustler
Retired Moderator
21
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Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 17th Dec 2003 03:40 Edited at: 17th Dec 2003 03:41
Each aspect of the game is checked in the main loop - you'll find that games are really the only kind of application that reside in a loop to begin with, else they are timer based (but so is windows) so to answer your question (and take what was said above) the loop goes really really fast so it seems that many things are happening at once when they are actually not...then there is threading that is a whole other issue.

-RUST-

VB.NET makes me all goose-pimply!
jazzman
20
Years of Service
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Joined: 13th Dec 2003
Location:
Posted: 17th Dec 2003 03:43
Thanks guys simple answer but i understand much better LOL

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