Hi,
I can't seem to remove AppGameKit Sprites from the screen.
Doing the following code removes the Sprite but a white rectangle is left where the Sprite was last displayed?
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// Do below on screen 1st load:
LoadImage ( 3, "\media\images\16BitSoftLogo.png" )
SixteenBitSoftLogo = CreateSprite ( 3 )
SetSpriteOffset( SixteenBitSoftLogo, (GetSpriteWidth(SixteenBitSoftLogo)/2) , (GetSpriteHeight(SixteenBitSoftLogo)/2) )
SetSpritePositionByOffset( SixteenBitSoftLogo, ScreenWidth/2, ScreenHeight/2 )
// Wait for timer or user input to advance screen...
// Do below right before showing next screen:
DeleteSprite(SixteenBitSoftLogo)
DeleteImage(3)
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Any help would be appreciated, thanks!