First try with AppGameKit 2017.02.28 Trial
Have a model with animation in the .B3D format (MilkShape)
Load it with <LoadObject>: everything is perfect
Load it with <LoadObjectWithChildren>: Animation perfect, only the texture on the model is no longer visible, only the animated parts are textured ...
<SetObjectDepthBias> here I can enter different values, but they do not affect the model.
TerrainTexture Problem:
terr1 = CreateObjectFromHeightMap ("Mexico.png", 1024, 100, 1024, 1, 16 )
SetObjectImage( terr1, pic1, 0 ) First Picture on Terrain to TexStage 0
SetObjectImage( terr1, pic2, 1 ) Second Picture on Terrain to TexStage 1
SetObjectUVScale (terr1,1,64,64) Scale on TexStage 1 not working
Can it be at the test Version?