Does anyone know how to set my game up to exactly fit the Android tablets resolution, with no border? Also - is there any other basic settings that would make my game more tablet friendly? I guess it should have no exit button, since the player can exit the app via the Android OS.
SetSyncRate( 30, 0 ) may be a good idea, I think.
I couldn't get that fancy broadcasting function to work, but I successfully sideloaded my .apk file. Alas, it was way slow. So I need to see if I can get my code cleaned up. Otherwise I'll have to abandon the project. Is there a way of slowing down the .exe version of my game, or do I need to sideload to Android to test speed?