This gonna work i think. Not tested this by myself.
Quote: ":state=0,plralive=1:dimvar=H,dimvar=R,plrwobble=1,state=1
:state=1:setvar=H $PH,state=2
:state=2:plrwobble=5,state=3
:state=3,plrhealthless=%H:etimerstart,state=4
;:state=3,plrhealthgreater=%H:state=1
;:state=3,plralive=0:state=1
:state=4:setvarrnd=R 2
:state=4,etimergreater=100:plrsound=audiobank\Downloaded\Gamemaster Audio - Bullet Impact Sounds\bullet_impact_body_thump_02.wav
:state=4,etimergreater=150:plrwobble=750
:state=4,etimergreater=250,varequal=R 0:setvar=H $PH,plrsound=audiobank\voices\shadowfire'splayersounds\hurt1.wav,state=1"
:state=4,etimergreater=250,varequal=R 1:setvar=H $PH,plrsound=audiobank\voices\shadowfire'splayersounds\hurt2.wav,state=1"
:state=4,etimergreater=250,varequal=R 2:setvar=H $PH,plrsound=audiobank\voices\shadowfire'splayersounds\hurt3.wav,state=1"
GS