Mr Love
Quote: "I want the ammo to disappear for about 10sec and then come back"
Like in a multiplayer ? After the player picks up a weapon/ammo it spawns again after awhile?
The delay "timer" for weapons, ammo and a few other things was based on
a "cycle" timer in the engine ( about 30-33 cycles per second ) Hence 100 = about 3 sec's
The "etimer" we use in the codes is an actual milliseconds timer. Nothing to do with delay timer.
Here's my settings that work for multiplayer ammo-respawn.
My games never have bugs. They just develop random features..
Lots and lots of random features...