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Dark Physics & Dark A.I. & Dark Dynamix / FPSC Problem associated with Dark AI

Years of Service
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Joined: 23rd Dec 2016
Posted: 10th Aug 2017 02:02
Hello ,everyone ..

Sorry for posting this here, but I made a thread on FPS Creator Classic forum:

In this thread I explained that I suspect the FPI Script command 'aimovetotarget' makes the entity approaches its target till it reaches a certain distance and then stops and remains idle ...

I thought that people familiar with Dark Basic language and Dark AI might be able to help me with that

Again I apologise if this thread was not in the right section ....
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 19th Oct 2017 22:15
KingMassen Check this link out, read what Errant AI says. It seems or may be related to your problem ?
I'm just guessing
My games never have bugs. They just develop random features..
Lots and lots of random features...

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