nnn Which zombies? From a model pack. It could be done, but that would require custom animations.
Quote: " axe-chopping off the head, the gun-breaking of the head"
Now something easier would be to make an "alt-texture" when the zombie receives damage
the alt-texture would kick in...just a thought
or you could use "limb detection" so when you
hit/chop the head the texture would switch.
What I mean by "alt-texture" is taking the original and "masking out" the head area. (so the head-texture area is missing)
Save that with a unique name, and add it to the characters .fpe file. (alttexture= Name Of File)
The command to use is "alttexture=1" in the characters script. Use together with "rag doll" and you should have a nice zombie death ?
My games never have bugs. They just develop random features..
Lots and lots of random features...