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FPSC Classic Scripts / Gradually increasing the volume

Author
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Tomik18
FPSC Reloaded TGC Backer
15
Years of Service
User Offline
Joined: 8th May 2009
Location: Slovakia
Posted: 26th Aug 2017 02:31 Edited at: 26th Aug 2017 08:36
How can i setup gradually increasing the volume when i going closer to the entity like fan or fire and decreasing when i am going out of the entity
My PC specs: AMD FX 4300 3,80Ghz
8 GB RAM
GIGABYTE R9 280 Ultra Durable VGA 3GB
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 26th Aug 2017 22:36
Tomik18 The "fire & steam" decals in the generic folder have sound that adjusts to distance.
They use the repeatsound.fpi script in the "appear" slot. It works fairly well.
But if you need more control, a script that uses "player distance" would be best.
There are some scripts already made, do a search for some.
My games never have bugs. They just develop random features..
Lots and lots of random features...
2S!K
12
Years of Service
User Offline
Joined: 21st Jul 2012
Playing: Working on "This Is Home" an FPSc project
Posted: 30th Aug 2017 19:45
I had answered a question similar to this where a user wanted more control of how entities scaled sounds, unfortunately I cannot find the post as I did not create it. (It had to be within the year?or two)
Anyways the answer is out there...somewhere, I will continue to search and if I cant find it I will search for the script I made.
As always, Game on! -2S!K Productions

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