@Mr Love
Quote: "Looks good.. Perhaps You could add a few more polygons on the buildings next time. "
Most stuff I haven't made and some stuff I have only edited. Only thing I will be doing is re-skinning a lot of stuff or putting an appropriate filter on them. I have added a few more details to the building, but my polycount is at 150k as of right now lol.
Quote: "Is this another Zombie game???"
I am afraid it is. Nothing better to make in FPSC.
@ncmako
Quote: "Mriganka I see you got your "hud" all aligned. Looks really good now in-game"
Thank you!
Quote: "For the current weapon icon, did you use the "hud_icon" or call on another image with a script? Either way, blends nicely with the background."
I have only re-aligned and altered the resolution and rotation of the hud_icon.dds. Rest, I am calling for a custom image to serve as the basic HUD interface. You can look into the scripts in
my scriptpack to see how it works.
PS -
I have decided to go with ambience lighting at 48 as it looks more realistic a/c to the time of day. And right now I am tinkering with the post processing shader (recolouring one) to get a more proper feel of the game (but I also don't want to remove the tonemapping one as it is way too awesome!