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Newcomers AppGameKit Corner / Mobile for games

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Message
dawuddustin
7
Years of Service
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Joined: 15th Nov 2017
Location:
Posted: 15th Nov 2017 04:37
Which mobile do you use for games and which one do you think support games the most?
janbo
16
Years of Service
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Joined: 10th Nov 2008
Location: Germany
Posted: 15th Nov 2017 19:26 Edited at: 15th Nov 2017 19:28
As a developer you preferably want a wide range of devices to test on there isn't a single device that can represent mobiles to play on.
You can run Android and IOS in a virtual machine but i don't know if it is a good representation.
You just need to check if your device supports OpenGL ES 2.0 the rest is personal preference.
Maybe you want to play with some mobile sensors in the future like the gyro sensor for cardboard VR...
dawuddustin
7
Years of Service
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Joined: 15th Nov 2017
Location:
Posted: 23rd Nov 2017 04:34
Do you think that this: https://www.sellist.com/trade/sri_lanka-baticaloa-batticaloa/mobile_and_computers-mobile_phones/samsung-note-4-used-36
is a good phone IDK much about the specifications and stuff. Could you tell me how I can look for the details you mentioned
janbo
16
Years of Service
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Joined: 10th Nov 2008
Location: Germany
Posted: 23rd Nov 2017 21:20 Edited at: 23rd Nov 2017 21:20
I recommend GSMArena to compare mobile phones.
Then Galaxy Note 4 should be fine... it has Fingerprint (front-mounted), accelerometer, gyro, proximity, compass, barometer, gesture, UV, heart rate, SpO2 sensors but was Announced: 2014, September...
I think this thread is in the wrong section
nonom
7
Years of Service
User Offline
Joined: 12th Nov 2017
Location: Picking mushrooms
Posted: 28th Nov 2017 18:07
BQ Aquarius U+ is my choice for Android

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