Quote: "Could we expect a steam release?"
Yep
I'd been considering putting it on Steam when I first released it but wasn't too sure. I've decided now that I might as well. I suspect this game targets a desktop gamer audience far more than the mobile gamer audience and it's well suited to being played with a mouse. I haven't made any profits off the mobile version, so maybe I'll recoup some of that from the Steam version (and even if I don't, it's only $100).
Not sure if I'll go for a free game with DLC or just have for it $1-2. I'll look into which is the best business model for PC games. I've certainly learnt that paid games don't work on mobile, but maybe PC will work better.
I'll also include a level editor for the PC version.
Not sure how long it'll be until I get around to doing this. Likely within the next couple of weeks, but I might end up taking a few months, depending how much I procrastinate lol.
I'll just need to tweak a few things to make it PC friendly, integrate a level editor, and prepare all the steam graphics. Shouldn't be too much work I don't think