Quote: "If you use #insert instead of #include, the file is added where the #insert is."
That's awesome. Thanks, AppGameKit has so many things to make life easier, more structured and readable.
Note to absolute beginners reading this thread: It might not be a good idea to use #insert on everything though. Is good for variable initialization, but less for other stuff.
For instance parts of world setup might need to be available again as a function when restarting a game after it's game over.
I also like FoldStart - FoldEnd. Very handy to quickly move things out of the way if too cluttered and want more overview, which is in essence bad coding but hey, if it work it works.