Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers AppGameKit Corner / Issues when updating iphone

Author
Message
Doveyy04
12
Years of Service
User Offline
Joined: 30th Apr 2012
Location:
Posted: 9th Jan 2018 20:39
I updated my iPhone yesterday to iOS 11 and since then I’ve had issues with my agk tier 1 project when tapping the sprites in my program that are situated either close to the top or bottom of my iPhone 5s screen, before hand they were fine but now they don’t respond unless I either hold down for 2 seconds or tap the very top of them if they are near the bottom or tap the very bottom of them if they are near the top.

I have a virtual resolution set at 640x1136 which is my iPhone 5s screen size and never had issues before, my sprites at the bottom are situated at y1050 and are 40 in high so the bottom of the sprite is at x1090, I notice that if I move my sprites up to y1000 they work fine. Also when I test my program on my iPad which is still at an earlier iOS they work fine, basically the spritehit function seems to not work when I set the position too close to the top or bottom but why has this happened now with ios11??
Doveyy04
12
Years of Service
User Offline
Joined: 30th Apr 2012
Location:
Posted: 9th Jan 2018 20:47
Update: certain parts of my program has sprites situated near the bottom that have a height of 100 and they only respond to spritehit when I touch the top half of the sprite. It seems my program does not respond to touch with anything in the top 100 or bottom 100 of my screen. I tested other apps to see if it was my phone that had an issue and not just agk programs but they work fine where I need to touch a sprite at the very top or bottom of my screen.
puzzler2018
User Banned
Posted: 9th Jan 2018 21:39
Love my pears and oranges but detest apples
Doveyy04
12
Years of Service
User Offline
Joined: 30th Apr 2012
Location:
Posted: 14th Jan 2018 08:10
Any help at all?, I’ve been working on my project for well over a year now and this is causing a major issue
puzzler2018
User Banned
Posted: 14th Jan 2018 12:52
It maybe a setscissor issue (boundery issue) - could you provide maybe a small example so guys can do a test
puzzler2018
User Banned
Posted: 14th Jan 2018 14:51
Seems like CumQuaT is having similar

https://forum.thegamecreators.com/thread/221369

Login to post a reply

Server time is: 2024-11-21 20:11:48
Your offset time is: 2024-11-21 20:11:48