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FPSC Classic Product Chat / Sci-Fi segment shader problem

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Message
Tomik18
FPSC Reloaded TGC Backer
14
Years of Service
User Offline
Joined: 8th May 2009
Location: Slovakia
Posted: 27th Feb 2018 09:43
hello i have problem with shader effect with Sci-Fi segment (Only Sci-Fi not with WW2 segment) i mean nomad segmet, original segment in FPSC etc.
My PC specs: AMD FX 4300 3,80Ghz
8 GB RAM
GIGABYTE R9 280 Ultra Durable VGA 3GB

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uzi idiot
Valued Member
14
Years of Service
User Offline
Joined: 27th Dec 2009
Location: Who Knows?
Posted: 27th Feb 2018 21:30
Yeah that's just always happened.
Just drop an static entity into the level without a shader, such as a WW2 box asset, into the map and it'll fix it. It doesn't even need to be visable or hit by light.
If something compiles on the first try. Something is terribly wrong.
Tomik18
FPSC Reloaded TGC Backer
14
Years of Service
User Offline
Joined: 8th May 2009
Location: Slovakia
Posted: 28th Feb 2018 08:17
uzi idiot thank you it works
My PC specs: AMD FX 4300 3,80Ghz
8 GB RAM
GIGABYTE R9 280 Ultra Durable VGA 3GB

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