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DarkBASIC Professional Discussion / Side project: Using AGK Editor and sending the files to DBO Compiler.

Years of Service
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Joined: 31st Aug 2002
Location: From PA, USA. Currently reside in Hanoi, Vietnam
Posted: 9th Mar 2018 14:51
So I saw a post about using Notepad++ to edit and compile *.AGC files.

I can run the AppGameKit editor but nothing works after a compile. D3D9Ex errors and IPV6 Errors.

Then I thought...why not bypass the middle-man (notepad++) and just send the file(s) to DBP Compiler.

The AppGameKit editor is pretty good on it's own.

Almost got it working perfectly with multiple files. Will post and share when it is 100%.
DBPro Master
Years of Service
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Joined: 21st Nov 2007
Location: Austin, TX
Posted: 9th Mar 2018 16:40
Quote: "just send the file(s) to DBP Compiler."

That's what I do haven't used the IDE in years.

A single player RPG featuring a branching, player driven storyline of meaningful choices and multiple endings alongside challenging active combat and intelligent AI.

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