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3 Dimensional Chat / .DAE export error in AGK - bone with the same name

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Joined: 20th Nov 2016
Posted: 20th Apr 2018 19:41
Hi Guys,

I have modeled and rigged a character. I was going to test it before I continued, and ran into a problem. When I load it into AppGameKit in DAE format I get an error that says two bones share the same name. Sadly, it does not tell me. I double checked and I do not have two bones with the same name.

I was able to export an fbx model and load it into AppGameKit, and checked all the bone names. There were two bones called Root Node. I am assuming this is the problem. Unfortunately, I do not know what that is.

Any guidance?

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