Make sure where ever you have a "Create............." something - make sure you have the subsequent "Delete..............." command to remove from memory or each level (if dont need those objects / sprites anymore after each level say
For example
Good
CreateObjectBox(1, 1,1,1)
CreateObjectBox(2, 1,1,1)
CreateObjectBox(3, 1,1,1)
CreateObjectBox(4, 1,1,1)
DeleteObject(1)
DeleteObject(2)
DeleteObject(3)
DeleteObject(4)
Bad
CreateObjectBox(1, 1,1,1)
CreateObjectBox(2, 1,1,1)
CreateObjectBox(3, 1,1,1)
CreateObjectBox(4, 1,1,1)
DeleteObject(1)
will have two objects thats still in memory for example
and try not to "Create" anything anywhere inside the main loop if can help it