Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers AppGameKit Corner / mobile VR example that actually works?

Author
Message
psychoanima
6
Years of Service
User Offline
Joined: 19th Jun 2018
Location:
Posted: 26th Jun 2018 14:49
Hi all,

I've tried VR project from User Demos project folder, but it's not working quite alright, it has some weird vertical sliding and it doesn't rotate 360. And eye splitting looks pretty improvised (there is also some 3rd eye(?) screen on the top as well)


Is there any tutorial or more functional example from where I can learn how to setup scene for mobile VR experience ( with accurate 360 rotation and with no sliding)?

Login to post a reply

Server time is: 2024-11-23 12:25:02
Your offset time is: 2024-11-23 12:25:02