Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / [SOLVED] fps_game crush without messages

Author
Message
pavel_sv_1982
11
Years of Service
User Offline
Joined: 9th Apr 2013
Location: Russia
Posted: 27th Sep 2018 18:02 Edited at: 28th Sep 2018 12:42
write programs. running the compiler. bang. and departure without messages


can someone help you find a bug? I copied everything from scratch. nothing helps.

The author of this post has marked a post as an answer.

Go to answer

LBFN
17
Years of Service
User Offline
Joined: 7th Apr 2007
Location: USA
Posted: 16th Oct 2018 13:50
This post has been marked by the post author as the answer.
Just now saw this. Are you still having this problem? I didn't see anything obvious in the code that would cause it to do this. I don't have DarkClouds, so I assume all of those calls are correct. I would suggest you put in a breakpoint, so to speak, in the code to narrow down where the problem actually lies. For example, right before the do - loop, I would put in something like:


Assuming it compiles and runs ok, you just move it further down in the code. If not, move it up. You could also REM out certain function calls or blocks of code.



So many games to code.....so little time.

Login to post a reply

Server time is: 2024-11-14 16:40:08
Your offset time is: 2024-11-14 16:40:08