So basically this is an emulated version of displaying your game app on a mobile device? I'm wondering because it didn't find PC specific paths to files (and yes, I do have code to take care of Android specific file paths, but this emulated F8 debug mode didn't return 'android' as the device, but PC. But did not open the proper file path somehow).
The path code for PC is literally nothing special, it should redirect to /media/levels/ , not the Windows default 'My documents' folder (in my localized version it's Documenten to be exact)
Before this it first checks whether GetDeviceBaseName() = "android" .
Edit: Just checked, but GetDeviceBaseName() does return "windows" in that debug mode. So why does it redirect to My Documents? Anyway, probably not a big deal for the final game anyway, but still.