Thanks for the replies. Ive just saved the animation as a .MP4 file from Blender and played it in AGK2 and it looks nice.
Just when using this code. It doesnt seem to animate in the engine.
// Project: FlagAnimTest
// Created: 2018-11-24
// show all errors
SetErrorMode(2)
// set window properties
SetWindowTitle( "FlagAnimTest" )
SetWindowSize( 1024, 768, 0 )
SetWindowAllowResize( 1 ) // allow the user to resize the window
// set display properties
SetVirtualResolution( 1024, 768 ) // doesn't have to match the window
SetOrientationAllowed( 1, 1, 1, 1 ) // allow both portrait and landscape on mobile devices
SetSyncRate( 30, 0 ) // 30fps instead of 60 to save battery
SetScissor( 0,0,0,0 ) // use the maximum available screen space, no black borders
UseNewDefaultFonts( 1 ) // since version 2.0.22 we can use nicer default fonts
LoadObjectWithChildren(1,"FlagUKFeb.obj")
LoadImage(1,"US.jpg")
SetObjectImage(1,1,1)
name$ = GetObjectAnimationName(1,1)
RotateObjectLocalY(1,90)
do
PlayObjectAnimation(1,name$,1,100,0,1)
Sync()
loop
C.R.Sellen