Kind of an incremental update only. Saving and loading works fairly fast now. Changed the perspective a bit, offset the camera and cleaned some stuff up.
Have to add spawn points for the player and enemies next and some code that prevents walking over water hahah.
Anyone know how I can do an easier 'save as..' functionality? At the moment the file already needs to exist if I want to allow a user to pick the file using ChooseRawFile. Any tricks?
Its not too important as its mostly just a convenient thing as I am about to make a bunch of levels for my small game.