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AppGameKit Studio Chat / studio 0.50 is the broadcast working for anyone?

User Banned
Posted: 2nd Apr 2019 17:44
when i broadcast the agkPlayer says unable to read byte code...
User Banned
Posted: 2nd Apr 2019 17:55
did the same with AppGameKit classic it works perfect, steady 60 fps. 100+ sprites crazy scales.
Years of Service
User Offline
Joined: 19th Apr 2017
Posted: 2nd Apr 2019 18:02
I am having issues with 0.50 and the last release as well with broadcasting. If I create a basic new project it will broadcast. As soon as I add one png into the media folder, it fails to read the media in the player on my android device. However it does run without issue on my mac.
User Banned
Posted: 2nd Apr 2019 19:15
For now i will use agk classic to broadcast.

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