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AppGameKit Studio Chat / Basic Platform Template using the scene manager as the tilemap editor.

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Amon
9
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Joined: 30th May 2014
Location: Shropshire, United Kingdom
Posted: 5th Apr 2019 19:58
Attached is a basic platform game template that uses the scene manager as the tile editor. I've included the whole project and some screenies. Just unzip the archive, load it into AGKStudio and give it a test. I do plan on improving it and will post any updates.




Imaginations' greatest gift is the knowledge you supply it.

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Preben
AGK Studio Developer
19
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Joined: 30th Jun 2004
Location:
Posted: 6th Apr 2019 07:56
@Imagination Engineer:

Wow what a great use of group arrays , and hey its working great. Just set the group array on the sprite and collision with the player is working. good one thanks
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best regards Preben Eriksen,
Bored of the Rings
User Banned
Posted: 6th Apr 2019 09:36 Edited at: 6th Apr 2019 09:41
Nice one, well done with this and thanks you. I will give it a try. I did a Mario clone a while back in C+, might convert it to AGKS
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Amon
9
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Joined: 30th May 2014
Location: Shropshire, United Kingdom
Posted: 6th Apr 2019 09:55
Thanks guys. By all means it's not absolutely perfect but I'm working on it.
Imaginations' greatest gift is the knowledge you supply it.
DannyD
6
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Joined: 29th Aug 2017
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Posted: 6th Apr 2019 11:55
Thanks @Imagination Engineer for sharing

Danny

pamercomov
FPSC Reloaded TGC Backer
9
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Joined: 2nd Jan 2015
Location: palma de mallorca
Posted: 6th Apr 2019 11:59
thx @imagination
this is perfect for study.

using AppGameKit V2 tier 1
Xaby
FPSC Reloaded TGC Backer
17
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Joined: 17th Apr 2007
Location: Berlin
Posted: 7th Apr 2019 17:07 Edited at: 7th Apr 2019 17:07
Looks nice. My question is, how much work would it cost, to integrate "native" basics from "Tiled"
https://www.mapeditor.org/2018/09/18/tiled-1-2-0-released.html

There was a project here some time ago
https://forum.thegamecreators.com/thread/219035

Maybe we somehow could combine these ideas together?

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