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AppGameKit Studio Chat / Server app without window

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Jambo B
14
Years of Service
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Joined: 17th Sep 2009
Location: The Pit
Posted: 20th Apr 2019 14:00
Hi all.

I think the answer to this is "No", but here goes anyway. Is it possible to create an app which behaves as a game server, which doesn’t open a window and doesn’t require graphics hardware etc. to run?

If not, do you think this would be a useful feature? Maybe as a service on a Windows machine, so it would still run without a user being logged on.

James
SFSW
21
Years of Service
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Joined: 9th Oct 2002
Location:
Posted: 20th Apr 2019 16:27
I'd be interested in such an option. Even if there were a mode that would still render in a Window, but without 3D rendering, just a 2D/software mode that could only display simple text.
Jambo B
14
Years of Service
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Joined: 17th Sep 2009
Location: The Pit
Posted: 21st Apr 2019 10:01
Yeah. It could have all the functionality of the AppGameKit language, but without the graphics. The ability to run as a service would be perfect.
Zigi
14
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Joined: 5th Jul 2009
Location:
Posted: 21st Apr 2019 14:04 Edited at: 21st Apr 2019 14:07
Agree, it would be very useful when we need only the data but not the graphics to be rendered on the server side for example in case online multiplayer. The instance players are connecting to on the server side doesn't need to render graphics or actually play audio. All we need is text and buttons so we could have an admin GUI or be able to use from command line on the server side to see number of clients connected, their stats like life, ammo, able to change that..etc and be able to kick players or close the server, set it to public/private..etc but we don't really need to actually render the game on the server side.
Jambo B
14
Years of Service
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Joined: 17th Sep 2009
Location: The Pit
Posted: 21st Apr 2019 17:12
Yes, one way to do the admin gui as Zigi describes (while still running as a service) would be for the AppGameKit programmer to code a special program - the admin console - which would run on the server and interact with the service. That way, the admin could interact with the game server while they were logged on, but if they logged off, the service would keep on running in the background and dealing with clients.
Jambo B
14
Years of Service
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Joined: 17th Sep 2009
Location: The Pit
Posted: 21st Apr 2019 17:22
I've created a feature request here on github:

https://github.com/TheGameCreators/AGK-Studio/issues/296
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 21st Apr 2019 23:12
you could use comms to communicate between two processes

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