I need some input and/or help on camera rotation control for a 3rd person point of view.
I've been working on this for several weeks now and have most of the script down pat ( 3rd person control
for stock characters ) but have a problem getting the camera positions right. I want to keep the character/player
centered on screen when moving/rotating the mouse around in a 360.
The video shows what I mean, when I rotate/turn my mouse around the character goes off screen at a certain point.
I have tried many combinations of camera commands, just can't get it right. I know someone has done this before and need to be pointed
in the right direction
![](/images/smilies/happy.gif)
Any help on this matter would be appreciated.
My games never have bugs. They just develop random features..
Lots and lots of random features...
Location: You know that space between a dresser and the floor ? Yeah, that's where