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Alex2016z
4
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Joined: 4th May 2019
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Posted: 10th May 2019 10:25 Edited at: 10th May 2019 10:26
Is there any dbp examples collection?
Hannibal
17
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Joined: 5th Mar 2007
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Posted: 10th May 2019 11:17
Should be loads on these forums, there's a snippets section somewhere.

Also a good many example sources come with dbpro
Alex2016z
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Posted: 10th May 2019 12:47
Ok. As I can understand here is some shadows trick, I cannot find shadows examples also...
Scorpyo
21
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Joined: 26th Aug 2002
Location: italy
Posted: 10th May 2019 13:14
type "shadows" in the search (DarKBasicProfessional section)
You'll get several examples in the discussions
Kuper
16
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Joined: 25th Feb 2008
Playing: Planescape:Torment
Posted: 11th May 2019 17:11
Alex2016z
4
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Posted: 12th May 2019 09:09
Great thanks.
Alex2016z
4
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Posted: 13th May 2019 09:15
Can i exclude object from shadow receiving? Any docs on set shadow, other shadow commands?
Kuper
16
Years of Service
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Joined: 25th Feb 2008
Playing: Planescape:Torment
Posted: 15th May 2019 14:18
DBPro use stencil shadows for default.This technique is not usefull now.Try this http://www.evolved-software.com/shaders/shadowing
Alex2016z
4
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Posted: 15th May 2019 14:54
Great thanks. Looks interesting, I'll try.
Alex2016z
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Posted: 16th May 2019 11:36
Cool site, cannot download from there (phone), will try late from pc.
Xarcolt
16
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Joined: 29th Sep 2007
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Posted: 31st May 2019 09:36
Quote: "Here is great collection of examples https://drive.google.com/open?id=0Bw27wuo_P4xSck40eXVxcERVMjQ"

THANK YOU!!!! I JUST got DBP to run elegantly on my main PC and i got hit in the nostalgia by these HARD! SUPER excited right now!
Alex2016z
4
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Posted: 3rd Jun 2019 09:50
Evolved shadows looks nice, I don't try advanced lighting shaders yet. Can I exclude object from shadow casting?
Ortu
DBPro Master
16
Years of Service
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Joined: 21st Nov 2007
Location: Austin, TX
Posted: 3rd Jun 2019 18:08
Yes, there are commands to set them on and off for specific objects
http://games.joshkirklin.com/sulium

A single player RPG featuring a branching, player driven storyline of meaningful choices and multiple endings alongside challenging active combat and intelligent AI.
Alex2016z
4
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Joined: 4th May 2019
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Posted: 6th Jul 2019 11:57
I like evolved shadows example, but I not specialist with shaders programming. Can I use Strumpy/monkey to add some slots, like specular, ref e.t.c to shadow shader? I cannot find a way to set off shadows casting/receiving for objects.

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