Thanks, FUBARPK. I have the structures developed for the Player and Deck types that I think will work with the game. Phaelax has hit more to the point. Would Amazon's EC2 or LightSail be appropriate platforms to use? I realize that I may have bitten off more than I can chew. While I have written a lot of code over the years, I have never worked with virtual machines and I'm not sure how to proceed. Can anyone direct me to some tutorials? While using AppGameKit Studio on my Windows computer I click on Run and can see what I have done. I presume that I need to develop code similar to that in https://www.appgamekit.com/documentation/examples/multiplayer/0_getting_started.htm and using a web based approach. But, that's not enough for me to get started. I truly need to sit at the feet of the masters and learn this from the bottom up.