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AppGameKit Studio Chat / 48:Error: Invalid floating point number "100.0f"

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Message
lesduffy
5
Years of Service
User Offline
Joined: 4th Aug 2019
Location:
Posted: 11th Sep 2019 03:27
I started a new project, and all I want to do is learn how to create a simple scene, and then include it in my code and have it appear when I start my project. My scene has one simple image that I dragged onto it. The scene is called "MainScene1"

When I try to compile, I see a message saying: MainScene1.scene 48:Error: Invalid floating point number "100.0f and then "Compilation failed"

When I click on the error it takes me to the code in the scene, which is: fMul = percent / 100.0f

I haven't tried to edit this code. It was auto generated so I don't know what I did wrong. My code in main.agc is as follows:

#include "MainScene1.scene"
MainScene1_setup()

do
MainScene1_sync()
Print(ScreenFPS())
Sync()
loop

There's some auto-generated stuff above that which I didn't bother to show such as setting up the screen etc.

Any ideas? Thanks.
BHoltzman
22
Years of Service
User Offline
Joined: 29th Aug 2002
Location:
Posted: 11th Sep 2019 04:32
If it's possible for you to post your project file, I'd be interested in taking a look at it. I don't know if I'll be able to help, but who knows?
lesduffy
5
Years of Service
User Offline
Joined: 4th Aug 2019
Location:
Posted: 11th Sep 2019 05:01
https://drive.google.com/open?id=16KNiCCYkNzBK0uryVv9gUKgLAO8kc7Tf

Thank you.
Ulric Boel
19
Years of Service
User Offline
Joined: 7th Nov 2005
Location: Belgium
Posted: 11th Sep 2019 09:17
Hello,

Just remove the "f" to get: fMul = percent / 100.0 and this will work...

The strange thing is I saw the "f" when opening the project for the first time. I edited the source of the scene to remove it and compiled...and now if I put back the "f" and save, it automatically disappears...

Cheers,

Ulric
"I\'m not young enough to know everything!"

Ulric
Jon of Compaid
5
Years of Service
User Offline
Joined: 12th Nov 2019
Location:
Posted: 12th Nov 2019 14:35 Edited at: 12th Nov 2019 14:54
Hello - I'm having the same problem. Except when I remove the f, it just reappears every time.

I take off the write-protection, delete the f, save, and then next time I look it's back! Even just switching to the 2D tab and back to the Script tab brings it back. Compile and it comes back... etc.

I'm really stuck!

EDIT: I've half-solved it from a post on a Steam board. If I change it, save it and then close the window, it works. The moment I open the window again, the rogue f is repopulated..!
Jon of Compaid
5
Years of Service
User Offline
Joined: 12th Nov 2019
Location:
Posted: 12th Nov 2019 14:57
I've got the same problem, except the f just keeps on reappearing.

The only way I can get it to work is by removing it, saving it and then immediately closing the Scene window. It works, but if I reopen the Scene... the f reappears with it!
tiresius
22
Years of Service
User Offline
Joined: 13th Nov 2002
Location: MA USA
Posted: 12th Nov 2019 16:15
This is a known bug with the free Demo. I'm not sure when it will be fixed but apparently the latest build of paid app it is working.
PartTimeCoder
AGK Tool Maker
10
Years of Service
User Offline
Joined: 9th Mar 2015
Location: London UK
Posted: 12th Nov 2019 18:33
I also encountered this error:

https://forum.thegamecreators.com/thread/225353

I completely solve the issue by purchasing Studio.

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