Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Studio Chat / Load Objects faster

Author
Message
ruckertheron
7
Years of Service
User Offline
Joined: 12th Nov 2016
Location:
Posted: 16th Sep 2019 17:07


Im am loading object by object and Im trying to see what can this process faster. Culling Objects? Memblocks into one object? My FPS went from 130 to 60 and it takes nearly 30 seconds to load up. I have loaded 15 objects (.x) in the beginning to clone later. How can this be optimized?

Attachments

Login to view attachments
smallg
Valued Member
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location: steam
Posted: 16th Sep 2019 21:34
clone the objects during the game, if you load only the objects the player will immediately see then the rest can be loaded as needed or at least just 1 by 1 during an intro or something - 30 seconds isn't that long and the player won't notice if you hide it behind some splash screen / intro videos
memblocks do load a lot faster but they require a ton more disk space, not really a good idea for mobile as you only get a small apk size limit.
life's one big game
spec= i5 4ghz, 16gb ram, Nvidia 1070ti gpu

Login to post a reply

Server time is: 2024-03-28 11:18:16
Your offset time is: 2024-03-28 11:18:16